@skipai In a level gen, they’ll be a routine to check all areas are accessible & within gameplay limits. True random is unplayable.
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Twitter digests
@skipai If they do it’ll be because it’ll be becau…
@skipai If they do it’ll be because it’ll be because of a QA failure. “Random” gens are usually constrained by logic-checking the result.
@RainbowJammed Me too. Different reasons.
@RainbowJammed Me too. Different reasons.
@RainbowJammed *hug*
@RainbowJammed *hug*
RT @mrfrankzola: Initial thoughts on the work, hea…
RT @mrfrankzola: Initial thoughts on the work, health and disability green paper samedifference1.com/2016/11/07/ini⦠https://t.co/AF66xr6zzQ
